Communicating Connected Components: Extending Plug and Play to Support Skeletons
Pedersen, J. (2016). Communicating Connected Components: Extending Plug and Play to Support Skeletons. In: (Ed.) Comminucating Process Architectures 2016, 2016, () ( ed.). (pp. ). Copenhagen, Denmark: . Open Channel Publishing Ltd..
For a number of years, the Communicating Process Architecture (CPA)
community have developed languages and runtimes supporting message passing concurrency.
For these we always provide a set of reusable processes called plug and play.
These components provide a rich set of functions to the new CPA programmer, enabling
them to develop applications. In this paper, we describe recent work in taking
the plug and play ideology and applying it to the area of algorithmic skeletons. We
have based our work on the RISC-pb2l specifications of Danelutto et. al. to provide
a base set of skeletal components, focusing on the communication behaviours they
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