Supporting the Meeting Journey: Understanding and Designing Collaborative Device Ecologies
Ammeloot, A. (2015). Supporting the Meeting Journey: Understanding and Designing Collaborative Device Ecologies. In: (Ed.) ITS '15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, , () ( ed.). (pp. 463-468). New York, NY, USA: . ACM Association for Computing Machinery.
The combination of personal and mobile technologies (Bring Your Own Device) with technology-augmented spaces designed for collaboration offers new design challenges for the HCI community. This paper is a summary of a doctoral work-in-progress aiming to further understand the design of multi-screen device ecologies for collaboration: understanding the activities, i.e. the Meeting Journey, and understanding the best design principles applicable to support this journey. In order to achieve this, a number of methodologies have been used: ethnographic observations, semi-structured interviews, and focus groups. The journey and design principles are established with an analysis method informed by Grounded Theory. Future work will include the development and evaluation of a software assistant supporting meeting journey activities using a hybrid approach.
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Interaction Design is concerned with the design of interactive objects and spaces and with the delivery of high quality user experiences (UX). For example, expressive interaction describes the range of new forms of human-computer interaction that are made available through technologies based on...