Benjamin Kenwright

Programme Leader/Lecturer

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Dr. Benjamin Kenwright (MEng,PhD,CEng,SFHEA,FBCS,SMIEEE) is the programme leader for the undergraduate and postgraduate games technology degrees at Edinburgh Napier University. He is also Head of Infrastructure in the School of Computing.  Benjamin studied at both the University of Liverpool and Newcastle University before moving on to work in the game industry and eventually joining the Department of Computing at Edinburgh Napier University in February 2014.  His research interests include real-time systems, evolutionary computation, and interactive animation. He is also interested in the area of physics-based technology and massively parallel computing.

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Areas of Expertise link icon

  • Bio-inspired Computing
    The Bio-Inspired Algorithms group within the Centre for Algorithms, Visualisation and Evolving Systems is a large and thriving group with interests in nature-inspired computing that include Evolutionary Computing, Hyper-Heuristics, Artificial Immune Systems and Swarm Intelligence.
  • Interactive Graphics and Simulation
  • Software Systems
    The institute's expertise in software engineering encompasses the entire development lifecycle, and we focus on developing the approaches and tools to improve the engineering process of both emerging and widely used software systems.
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+44 (0)131 455 2219

Room C48
Merchiston Campus
10 Colinton Road
EH10 5DT

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    Recent Projects

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    PhD Project Involvement

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    Recent Publications

    Miller, M., Cumming, A., Chalmers, K., Kenwright, B., Mitchell, K. (2014). Poxels: polygonal voxel environment rendering. In: (Ed.) Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, , () ( ed.). (pp. 235-236). New York, NY, USA: . ACM.

    Supervised dissertations