ux ()

Areas of Expertise

Interaction Design is concerned with the design of interactive objects and spaces and with the delivery of high quality user experiences (UX). For example, expressive interaction describes the range of new forms of human-computer interaction that are made available through technologies based on...


Glimpse Follow on
The focus of this application is to use the new breed of motion sensors which can fully capture the movement of hands and fingers, and use this to create an early stage product to demonstrate how hand and finger movements can be utilised to promote a healthy life
Soluis Dome User Interface
A digital dome is a large physical object that can fully immerse one or more users and present them digital material via rear projection onto the dome’s surface. Such a system presents unique and currently unsolved possibilities for user interaction requiring more natural and ‘heads up’ solutions...
KTP - Payfont
To create the ability in Payfont to research and deliver, using Universal Design principles and processes based on BS8878, the optimal secure user experience (UX) in secure transactions
Weather Prediction - Motogoloco
Development of a proof-of-concept prototype for the visualisation of multi-dimensional data affecting motorcycle journeys. The primary problem was to overlay weather forecast data onto a map interface and to synchronise the display with the journey itself.


Emidio Battipaglia
student developer
+44 131 455
Callum Egan
Media Producer
+44 131 455 2790
Oli Mival
Principal Research Fellow
+44 131 455 2761
David Benyon
+44 131 455 2736
Ingi Helgason
Research Fellow
+44 131 455 2750
Laura Muir
Associate Professor
+44 131 455 2381


Stals, S., Mival, O., Smyth, M. (2017). Exploring People’s Emotional Bond with Places in the City: A Pilot Study. In: (Ed.) Proceedings DIS (Designing Interactive Systems) 2017; Edinburgh, UK, , () ( ed.). (pp. ). : . .

Benyon, D., Mival, O. (2016). Designing Blended Spaces for Collaboration. Human Computer Confluence Transforming Human Experience Through Symbiotic Technologies, , (), .

Helgason, I., Petre, M., Linden, J., Dalton, N. (2016). Block 4: Evaluation, TM356 Interaction Design and the User Experience ( ed.). Milton Keynes, United Kingdom.: . The Open University.

Benyon, D., Mival, O. (2015). Blended Spaces for Collaboration. Journal of Computer Supported Cooperative Work, , (), .

Benyon, D., Mival, O. (2013). Scenarios for Companions. In: (Ed.) Your Virtual Butler, , () ( ed.). (pp. 79-96). : . Springer Berlin / Heidelberg.

McEwan, T. (2012, June). Digital Markets and UX: Case Studies in SFIA in Higher Education. Paper presented at Using SFIA in education and workplace learning, Open University, Milton Keynes, UK.