presence ()


Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project aimed at coordinating research in Presence across the EU.


David Benyon
+44 131 455 2736


Benyon, D., Quigley, A., O'Keefe, B., Riva, G. (2013). Presence and Digital Tourism. AI and Society, , (), .

Smith, C., Crook, N., Dobnik, S., Charlton, D., Boye, J., Pulman, S., Camara, R., Turner, M., Benyon, D., Bradley, J., Mival, O., Gamback, B., Hansen, P., Webb, N., Cavazza, M. (2011). Interaction Strategies for an Affective Conversational Agent. Presence: Teleoperators and Virtual Environments. Special issue on Virtual Environments and Mobile Robots, 20, (5), .

Burrows, L., Turner, S., Turner, P. (2010). Re-creating Edinburgh: adopting the tourist gaze. In: Neerincx, M., Brinkman, W. (Eds.) Proceedings of ECCE 2010, , () ( ed.). (pp. ). Delft: . .

Benyon, D., Smyth, M., Helgason, I. (Eds.) (2009). Presence for Everyone - A short guide to presence research, , () ( ed.). : . .

Turner, P. (2009). Presence and Consciousness. In: Benyon, D., Smyth, M., Helgason, I. (Eds.) Presence for everyone: a short guide to presence research, , () ( ed.). (pp. 21-24). : . Peach Consortium.

Benyon, D. (2006). ) Navigating Information Space: Web site design and lessons from the built environmen. PsychNology Journal, 4, (1), 7 - 24.

Benyon, D., Smyth, M., O’Neill, S., McCall, R., Carroll, F. (2006). The Place Probe: Exploring a Sense of Place in Real and Virtual Environments. Journal of Presence: Teleoperators and Virtual Environments, 15, (6), 668-687.

Turner, P., Turner, S. (2006). Place, Sense Of Place And Presence. Presence: Tele-operators and Virtual environments, 15, (2), 204-217.

McCall, R., O'Neill, S., Carroll, F., Benyon, D., Smyth, M. (2005). Responsive Environments, Place and Presence. PsychNology Journal, 3, (1), .

Smyth, M. (2005). Articulating the Sense of Place Experienced by Visitors to the Jencks Landform. In: Turner, P., Davenport, E. (Eds.) Spaces, Spatiality and Technology, , () ( ed.). (pp. 249-260). : . Springer-Verlag.

Turner, P., Turner, S., Tzovaras, D. (2005). Reliving VE Day with Activated Schemata. In: (Ed.) Proc. 8th International Workshop on Presence, , () ( ed.). (pp. 33-38). London: . .

Tully, G., Turner, S. (2004). Integrated Decision Points for Interactive Movies. In: Göbel, S., Spierling, U., Hoffmann, A., Iurgel, I., Schneider, O., Dechau, J., Feix, A. (Eds.) Technologies for Interactive Digital Storytelling and Entertainment, , () ( ed.). (pp. 61-67). Darmstadt, June 2004: . Springer-Verlag.

Turner, P., Turner, S. (2004). Insideness-Outsideness. In: (Ed.) Proc. 7th Annual International Workshop on Presence, , () ( ed.). (pp. 340-346). Valencia: . .

Turner, P., Turner, S., Carroll, F., Benyon, D., McCall, R., Smyth, M. (2003). Place and Placelessness in Virtual Environments. In: (Ed.) Proc. 6th Annual International Workshop on Presence, , () ( ed.). (pp. ). Aalborg: . .

Arnspang, J., Benyon, D., Fahle, M., Granum, E., Madsen, C., Pajdla, T., Peleg, S., Smyth, M., Turner, P., Turner, S., Weinshall, D. (2002). An Investigation Into Virtual Representations Of Real Places. In: (Ed.) Proc. Fifth Annual International Workshop on Presence, , () ( ed.). (pp. 66-78). Porto: . .